Wednesday, June 17, 2009

Pathways developed in UT2004

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One of the F-shapes developed in Unreal Tournament 2004, to envision the potential pathways of elevators.













I thought it worked well, even though it's simpler than some of the others. The point was to imagine how elevators and spaces would interact, and the shapes bending over each other in this one showed that.
This is the original drawing.











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